In the next century, ASES will put its contributions at the service of society as the main source of its life. ASES' expertise, evidence-based research and cutting-edge national and international technological solutions work to meet stakeholders and realise these solutions commercially. The ASES team consists of researchers, educators, vocational education and training instructors, social entrepreneurs, company owners, project managers, health professionals and research centre founders who have been leading actors of innovative solutions for years. Translated with www.DeepL.com/Translator (free version)
Catapult Your Career (CYC) - career guidance and key competences for youth (2023-1-LV02-KA220-YOU-000151349) project supports young people from disadvantaged backgrounds to increase their employment capacity, motivation, resilience and job application skills
ViewThe CATAPULT Project is an Erasmus+ project supporting young people from non-privileged backgrounds to increase their employment capacity, motivation, resilience and job application skills.
ViewTHE REVIVE 5.0 PROJECT is an Erasmus+ project focussed on exploring emotional intelligence as an important asset for Human Resources management to secure the transition of SMEs to Industry 5.0.
ViewTraining for self-protection against forest fires in rural areas Main target: People from rural areas , Adult education centres, Rural public and private associations, Private Social Solidarity Institutions, Police, Political authorities, Religious institutions, Fire corporation’s representatives, Civil Protection Institutions, Red cross, Training institutions, Municipalities, Social partners and anyone interested in the subject
ViewThe working environments of the upcoming years will bring along a new understanding of OSH triggered by the future developments in green technologies. Green economy, green jobs, decent, healthy and safe working concepts are under redesign. Given how fast the green economy is expected to grow, the role of SAFESENSE+ project is to outstrip the anticipated new or emerging work-related risks associated with green jobs before they arise.
ViewCOVID-19 crisis shed light on the key enabling factors for effective digital education and training: connectivity and suitable digital equipment for learners and educators; teachers and trainers that are confident and skilled in using digital technology to support their teaching and adapted pedagogy; leadership; collaboration and the sharing of good practice and innovative teaching methods.
ViewThe EDDI project aims to help teachers, families and students to better understand the causality and consequences of leaving education in order to find possible solutions to the ESL (Early School Leaving) problem. We believe that only a comparative analysis of practices and interventions between countries which do well in the ESL statistics and those at the opposite end of the spectrum would deliver a sustainable solution to the ESL problem. Besides economic and social mobility impacts, ESL has been linked to bullying, violence or micro criminality. ESL is a threat to the successful future development of the workforce and community prospects.
ViewParents Engage project was born from a partnership composed by seven organisations from Netherlands, Germany, Greece, Italy, Cyprus, Turkey. We work together to reinforce teachers’ skills in fostering productive relations with migrant and refugee families, supporting migrant and refugee parents to be involved at their children’s schools, improving education and tackling ESL and disadvantaged migrant and refugee children in primary and secondary education.
View4Talents tackles their lack of motivation by taking a strategically different approach; it maintains that even if an individual has no formal qualifications, experience has ensured that he or she has already acquired a series of life skills. The program assists in the identification and naming of these skills, enabling the individual to see then a place for him/herself within the employment market from which, they believe, they are excluded. Disadvantaged young adults are a problem modern society often has to face. Statistics show a clear link between a lack of education on the one hand and unemployment, dependency and poverty on the other. This means that all citizens must constantly update their knowledge and skills through lifelong learning – those, who do not do this, are at risk of social marginalisation. Already existing education and training possibilities for unemployed people, especially for young adults with specific needs, are neither specific nor flexible. They do not respond to the needs of the labour market, nor do they promote personal development. In this sector of society, one of the main barriers to employment is the lack of motivation. A key action for young people is to clarify their career path, find their strengths and talents to ultimately find a job.
ViewIn 2017 a group of VET stakeholders envisaged the need to create a European community of practice (EROVET) with the aim of devising tools to increase youth employability in Europe, mainly in countries, such as Greece, Spain, Portugal and Italy where youth unemployment rates were and still are very high. Eight partners in seven countries decided to join efforts and use their knowledge, experience and power to help reverse the situation. Although currently some countries such as Spain have improved their youth unemployment rate, the situation is quite similar and still much more needs to be done. EROVET partners still believe they can contribute to this important priority.
ViewL4Y Learning For Youth is an art and technology company founded in 2018 in Pirmasens, working in the youth field. But, it fits with the digital and technological skills to work in the VET field. In the scope of our skills, we help the solutions environmental protection and integration issues. The world is changing quickly with emerging technologies like Quantum Technologies (QT), Blockchain (Metaverse, NFT, smart contracts), and Artificial Intelligence. As L4Y, we know that it will vary everything in our future daily life and affects the business, economy, and needed employees’ skills. The change will create new entrepreneurship opportunities and open new horizons in front of today’s young people. Even the companies inside Metaverse are looking for virtual employees (avatars) to work in their virtual jobs inside Metaverse today. Using technology and art skills for social problems like the integration of migrants and environmental protection is our social contribution. Adapting ordinary people to this change will be difficult for most people except “digital natives”, Gen-Z. Our primary target group is young people and VET trainees to help this adaption by training their parents as pioneers of digital transformation.
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